Platforming video game Kirby: Canvas Curse,[a] sometimes known as Kirby: Power Paintbrush, is a Nintendo DS platforming game developed and published by HAL Laboratory.[b] It is the first Kirby game to be released for the system. While Kirby: Canvas Curse is a platformer, it differs from the classic Kirby games in that it just requires the player to use the stylus to move about. Wii U sequel, Kirby and the Rainbow Curse, was released in Japan, North America, Europe and Australia between January 22 and February 20 of this year. Later, in December 2015 in Europe and Australia, February 2016 in Japan, and October 2016 in North America, the game was re-released for the Wii U's Virtual Console.
The user can't use a directional pad or buttons to control Kirby like in previous Kirby games. A pen and a touch screen are all that's needed to manage Kirby, who is a ball. A rainbow line drawn by the player will cause Kirby to roll on it, or a poke from the player will cause him to conduct a fast dash.  Kirby may construct ramps, bridges, and barriers out of these rainbow trails to help him get around the game's world and avoid being hit by enemies. It takes a long time for Kirby to re-up his rainbow ink supplies when he's in the air or on a path, but when he's on the ground, those ink supplies fill up rapidly. If another path is drawn over the old one, it will fade even faster. Because of this, Kirby must either be tapped on and he'll dash forward onto a pathway, or he'll automatically go forward on one if the path is constructed exactly beneath him.